Monday, October 31, 2011

NaNoWriMo '11

Happy Halloween, dear readers! I hope everyone's having a great time dressing up, trick-or-treating, going to parties, or whatever it is you do to celebrate!

Halloween marks the last day of October, as you well know, and the last day before the writing craze NaNoWriMo begins. I don't mean to detract from Halloween here, but NaNoWriMo is a bit higher up on my list of priorities - and by 'a bit' I mean that I've been planning my novel for months, while I don't even have a Halloween costume this year (in case I need to go out, however, I can just grab my Hufflepuff scarf and say I'm studying charms and herbology).
HUFFLEPUFF.

Friday, October 28, 2011

Sarcasm Hand

The problem with sarcasm is that it isn't always easy to detect.
In speech, sarcasm is relatively easy. There's a certain inflection used when being sarcastic, stressing words to point out how obviously untrue, and thus sarcastic, a statement is. This becomes less clear when being sarcastic with a person you don't know very well, but most people tend to shy away from sarcasm with anyone besides friends.

Sarcasm becomes more of a problem in writing, because there isn't any good way to point it out. For example, I could write the statement "I love that movie," visually stressing the word 'love' with italics, but there's no clear way of knowing if I stressed that word because I seriously do love that movie, or if I stressed that word because there was obviously no way on earth I could love that movie.

Wednesday, October 26, 2011

Shadow of the Colossus

If you've been paying attention to anything I've been writing, then you may remember that I like stories. All kinds of stories - deep and meaningful, or light and fun; fantasy, sci-fi, or realistic; stories from books, graphic novels, TV shows, movies, and yes, even video games.

Because sometimes, in my opinion, video games can have the best stories. Sure, there are your silly arcade games and pointless shooters or beat 'em ups, but for every handful of those, there's at least one game with a truly captivating story. One of the greatest gems of literary fiction that I've ever seen happens to be the video game Shadow of the Colossus.

Friday, October 21, 2011

Friday Comics: Philosophy

I intend on drawing 'Friday Comics' most weeks, and I promise this isn't a cop-out just to keep from having to write full blog posts (though it will be when November rolls around). I probably would have written a full post today, if this hadn't happened while I was drawing  last week's comic.
If this had happened, it would have been pay back for drawing a comic during his lecture.

Wednesday, October 19, 2011

Trip to Oregon: Part III

There was no blog post on Monday, because I spent the morning coming home from a week-long stay in Portland, Oregon. We flew up there last Thursday to attend the Saturday wedding of one of my older brothers, and, as you might image, it was wonderful and fun and amazing!

Friday, October 14, 2011

Friday Comic

I always used to wonder how they decided where to place the borders between countries and states. Now I know.

Wednesday, October 12, 2011

Treadmill Reviews: Gankutsuou, The Count of Monte Cristo

I've been trying my hardest to keep up with my daily treadmill exercise, but it's been getting difficult to find new things to watch while I walk. I had a haphazard list of shows and anime I wanted to go through, and after much deliberation, a couple weeks ago I finally decided on Gankutsuou: The Count of Monte Cristo.

Monday, October 10, 2011

Zelda's 25th

Look at that - I'm talking about video games again. Oh well.
I mentioned this in my E3 Coverage post, but this year marks Zelda's 25th Anniversary, 25 years since the first Zelda game was released in Japan by Nintendo. This is pretty exciting for me, as The Legend of Zelda is one of my favorite fiction series of all time.

Wednesday, October 5, 2011

Adventures in Cat-Training

We recently bought my cat a scratching post. She's been getting older, and goes outside less often, so she had taken to scratching at our furniture. Our old couch was fraying at all the corners where she'd attack it, so when we got this new one a few months back, we used a special kind of double-sided tape to keep her away; the fabric on my piano bench was also coming apart, though now it's been reupholstered.

I've also noticed my cat's claws getting caught in things. Cats, unlike dogs, can retract their claws (well, except for cheetahs), but when my cat stretches out in front of the doormat, she flexes her claws into the fabric to hold herself steady, and finds herself pulling the carpet up with her as she tries to move. Something had to be done.

Monday, October 3, 2011

Treadmill Reviews: Steven Moffat's Doctor Who

Unfortunately, today's post is going to be another one of those that only a few of you will care about (At least I'm not talking about video games again). I'm sorry for that, and I'm getting back to regular posting again this week, after a couple weeks of rocky updating.

On Saturday, the final episode of the 6th season of the revived Doctor Who series aired, and since that's such a mouthful I'll refer to the revived series as just plain "Doctor Who" and the original series as "Old Doctor Who" from now on. I didn't actually watch the episode until yesterday, but since this has been the first season I watched entirely as it aired, and since I watched most episodes while walking on the treadmill, I want to do a review.